The financial system of The Corporate Wars is built on a decentralized model of simulated reserve of value, represented by MegaCredit (MCr) stacks on the Solana network.
Each Polity —whether player-controlled or AI-managed— maintains active MCr reserves tied to the Treasury mechanics of their subscribed Allegiances.
These reserves determine their ability to finance operations, their influence within their network of Polities, and their access to operational licenses, channels, and priority commercial zones.
Simulated Institutions
The Multilayer Governance system based on Polities allows Allegiances to function as supra-institutional economic frameworks.
Each establishes its own regulated —or unregulated— financial doctrine, governed by one or more Institutional Polities, whose interactions —or lack thereof— shape gameplay dynamics:
The most powerful maintain the algorithmical balance system, such as the Third Imperium, with the Imperial Treasury and the Ministry of Commerce backed by MCr from the Interstellar Stock Exchange.
Others, like client states, adopt dual issuance systems —MCr + local token— and some simply follow the flow of available reserves, with no guarantee of backing, thereby absorbing environmental volatility.
Players interact with the financial system through the gameplay enabled by Institutions: reserves, staking, and contracts explicitly governed by artificial intelligence.
These entities —regional banks, imperial funds, stabilization agencies, clearinghouses, etc.— have direct or indirect interfaces, exist in the economic model, and affect systems such as:
Silent MCr distribution as a result of zero-sum economic game cycles,
Available regional liquidity, which determines endogenous credit availability,
Indirect bailouts of key sectors and buffering of systemic shocks —e.g., stabilizing regions affected by wars, exoduses, or production failures.
Although some Polities —like colonial banks or investment funds— may be operated by players with sufficient political and financial backing, the system is designed for the AI to respond to aggregate imbalances of the simulated universe as scalable, playable events.
The simulation's scale allows major AI-controlled Allegiances to absorb the impact of player activity and realistically redistribute it via algorithmic stabilization.
This logic is structural, observable through aggregate effects, and consistent with the game universe's scale and rules.
As in real markets, the player never sees the full system: they interpret signals, react to events, and learn to play with uncertainty.
Reserves and Risk —Roguelike
MCr stacks don't just grant financial power —they also impose risks.
A Polity overexposed to unsupported operations can go bankrupt, introducing a 'roguelike' difficulty layer through the resulting asset liquidation.
Allegiances that lose strategic reserves may enter contraction, triggering gameplay events based on adaptive AI strategies, involving and rewarding players.
Embargoes, freezes, or capital flight between blocs generate real instability dynamics, perceived as increased communication latency, drastic price fluctuations, fake news, and rumors.
This emergent banking model allows for:
Free-to-play via economic subsidies and credit lines, which shape initial financial exposure and future maneuverability —without compromising simulation coherence or introducing unfair advantages.
Managing financial cycles as playable event sets representing liquidity crises, defaults, bailouts, and recoveries.
Designing fiscal, investment, and monetary manipulation strategies within a technically verifiable framework.
When reserves fall below certain thresholds, affected Polities lose access to advanced features: latent programs cease to deploy, communications slow, and low-use data may be archived or degraded.
This progressive degradation logic simulates the structural decline of financial systems without breaking the game, while generating strategic opportunities for players or factions to gain control in the political metagame.
Last updated