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Bioengineering

The k'Kree civilization has developed one of the most advanced and radical traditions of terraforming-oriented bioengineering in Charted Space. Unlike other cultures that adapt worlds to their own needs, the k'Kree reshape planets to align with their doctrine.

That doctrine is uncompromising: any inhabited world must be herbivorous, breathable, and free of carnivores. To enforce this, the k'Kree implement full biological reconfiguration: redesigning entire ecosystems, altering food chains, deploying engineered plant species, and eradicating any hostile genetic traces.

This process is not merely technical —it is liturgical. Each planetary conversion is ritualized as an act of purification. Transformed worlds become living temples, and their surviving populations are converted, subdued, or reeducated.

In frontier regions, partial terraforming has been documented as a pressure tactic: altered climates, invasive flora, and controlled rainfall. The entire environment becomes an ideological message.


Bioengineering in the Game

In The Corporate Wars, k'Kree bioengineering is not a technology —it's a gameplay system. Polities of this Allegiance operate through ethical terraforming, ecological manipulation, and biological colonization.

Players adopting this approach can irreversibly alter planets, reshape local economies by transforming food sources, and block access routes by modifying the environment itself.

Interacting with this mechanic is never neutral: ecological choices are doctrinal statements. Accepting k'Kree assistance means embracing their worldview. Refusing it may trigger slow, systemic —but inescapable— responses.

To play with bioengineering is to wield the environment as ideological language. Where others build, the k'Kree cultivate. Where others negotiate, they purify. And they never ask permission.

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